Monday, November 30, 2009

MIttens



Nothing particularly interesting to report here. Took me a bit longer than 30 to model these, but I was hugely distracted. And I think I'm getting sick... again.

These gloves have no texture to them. I want them to be fuzzy mittens. That means I'm going to have to dive back into my book and figure out how to make that kind of texture. I'm fairly certain it will require a Python script. I am woefully pathetic with that.

Thursday, November 26, 2009

Give Thanks

video

Have a Happy Thanksgiving everyone.

Wow. That went faster than I thought it would. Oh well.

This animation represents about a week and half of 30 minute modeling. So that's why I haven't posted much.

The sign popped up about twice as fast as I calculated. The wave was perfect.

I'm a bit pleased and disappointed in the leaf. I expected it to move extremely fast and only be visible once it landed. Sadly, it moved perfectly, but was barely visible at all.

Weaknesses:

Lighting. I need to work on that.
Length. It needs to be longer. But six seconds is my longest animation to date without repeated motion, so I'm happy.

Sunday, November 22, 2009

fiddley sticks



These took a whole lot longer than 30 minutes. The first one took about two hours. After that I duplicated them and then tweaked them. so each one after the first was probably another five minutes.

The colors are ok, but I was really hoping for a wider array. The yellow-green ones are supposed to be plain yellow, but they seem to have a green tinge to me. I don't like that.

Also, the little flecks of light here and there are a problem. I know why they are there. It's because I've basically taken two models and merged them, but they are still separate pieces. It make the render look wrong some times. If I tweak it some more I may be able to get rid of those issues.

Sorry this is all I have today, but it is part of a bigger project I hope to be finished with by Thursday.

Saturday, November 21, 2009

Frustration



I fixed the belt on the hat. I should be happy about that, but I'm not. I can't explain how I did it and that frustrates me badly. All I did was taper in the top of the belt to match the hat. But that shouldn't have been enough to get rid of the crinkly quality the belt had. Of course, it should not have been crinkly in the first place, which I also couldn't explain.

So here is the hat.

Tuesday, November 17, 2009

video

You might ask, "Michael, why does the belt around the hat appear crinkley? The answer is: I don't have a clue. I will address it tonight.

I made this video last night, but it took too long to render for me to stay awake. I have a very old computer and it resents when I make it scrounge for memory.

Sunday, November 15, 2009

Hat



This was in an effort to be festive.

It took a few minutes more than 30, but not many. I'm not altogether happy with hit. I have no idea why the buckle on the belt of the hat has turned out so terrible. You can barely see it, and it doesn't look that different in color from the belt. However, it should be.

I will be doing a little bit more on this one, as I have a goal in mind.

PS. Yes, I am aware that I screwed up the gun rotation, yet again.
PPS. I am also aware that I suck.

Friday, November 13, 2009

Spinning Gun take 2

video

Ok, hopefully this one will look better.

Technically this rendering didn't take 30 minutes. It took me about 5. But while I was working on it my wife decided she had to talk with me about the kids and her work and my family and hers and some other stuff... and oh yeah, she was getting her hair done tomorrow. Anyway, it took about 30 minutes after all.

Just kidding sweetheart.